![]() ![]() ![]() Monsters with a form of Freeze Immunity like Frozynaut and Ingwe can avoid being frozen.Sin Eater can remove this monster's control effects.He can denied by almost everything but Possession, so use deniers such as Viatrix and Kat-herine to shut him down for a turn.Recommended Talents: Dispelling Fist, Banishing Touch, Burning Hands Counters Recommended Relics: Jasastur's Mask Sherezar's Amulet, Tayni's Amulet ![]() Water Grenades (AoE 30 Water dmg + Freeze + Drowned, 55s, 2 CD).Rainbow Balloon / Black Ice Balloon (Rainbow for 50 Water dmg + Freeze + Drowned, 50s, 2 CD) / (Black for 40 Water dmg + Freeze, 40s, 1 CD).Plant The Bomb (AoE 25 Water dmg + Guard Down, 45s, 2 CD).100% Real No Fake / Hacks Enabled (100% for AoE 20 Water dmg + Drowned, 35s, 0 CD) / (Hacks for Self True Vision + PEP, 50s, 2 CD).Uses True Vision and Guard Down to guarantee attacks to land.However, since he only has freeze as denial, freeze immunity gives him a hard time. The other components of his trait include immunities against Possession and Sunburn, which can both come in handy against certain monsters, but at the same time are mostly situational. His True Vision can also help with this, as it's easily accessible through his Status Caster or self-buff skill, of which also contains PEP to protect his True Vision. He also uses Guard Down quite a bit, too, which can prove quite useful when inflicted with an accuracy reduction effect or against monsters with something like Hardened. As the Water monster he is, the torture he utilizes is predictably Drowned. ![]()
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